#include "third_party/blink/renderer/core/frame/user_activation.h"
#include "third_party/blink/renderer/core/frame/local_dom_window.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
namespace blink {
UserActivation* UserActivation::CreateSnapshot(LocalDOMWindow* window) { … }
UserActivation::UserActivation(bool has_been_active, bool is_active)
: … { … }
UserActivation::UserActivation(LocalDOMWindow* window) : … { … }
UserActivation::~UserActivation() = default;
void UserActivation::Trace(Visitor* visitor) const { … }
bool UserActivation::hasBeenActive() const { … }
bool UserActivation::isActive() const { … }
}