#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_FRAME_WEB_FRAME_WIDGET_IMPL_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_FRAME_WEB_FRAME_WIDGET_IMPL_H_
#include "base/functional/function_ref.h"
#include "base/memory/weak_ptr.h"
#include "base/task/single_thread_task_runner.h"
#include "base/time/time.h"
#include "base/types/optional_ref.h"
#include "base/types/pass_key.h"
#include "base/unguessable_token.h"
#include "build/build_config.h"
#include "cc/input/browser_controls_offset_tags_info.h"
#include "cc/input/event_listener_properties.h"
#include "cc/input/overscroll_behavior.h"
#include "cc/trees/layer_tree_host.h"
#include "cc/trees/paint_holding_reason.h"
#include "mojo/public/cpp/bindings/pending_remote.h"
#include "services/viz/public/mojom/hit_test/input_target_client.mojom-blink.h"
#include "third_party/blink/public/common/input/web_coalesced_input_event.h"
#include "third_party/blink/public/common/input/web_gesture_device.h"
#include "third_party/blink/public/mojom/device_posture/device_posture_provider.mojom-blink.h"
#include "third_party/blink/public/mojom/drag/drag.mojom-blink.h"
#include "third_party/blink/public/mojom/input/ime_host.mojom-blink.h"
#include "third_party/blink/public/mojom/input/input_handler.mojom-blink-forward.h"
#include "third_party/blink/public/mojom/input/stylus_writing_gesture.mojom-blink.h"
#include "third_party/blink/public/mojom/manifest/display_mode.mojom-blink.h"
#include "third_party/blink/public/mojom/page/widget.mojom-blink.h"
#include "third_party/blink/public/mojom/scroll/scroll_into_view_params.mojom-blink-forward.h"
#include "third_party/blink/public/platform/cross_variant_mojo_util.h"
#include "third_party/blink/public/platform/web_drag_data.h"
#include "third_party/blink/public/web/web_frame_widget.h"
#include "third_party/blink/public/web/web_meaningful_layout.h"
#include "third_party/blink/renderer/core/clipboard/data_object.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/exported/web_page_popup_impl.h"
#include "third_party/blink/renderer/core/frame/animation_frame_timing_monitor.h"
#include "third_party/blink/renderer/core/frame/web_local_frame_impl.h"
#include "third_party/blink/renderer/core/page/drag_controller.h"
#include "third_party/blink/renderer/core/page/event_with_hit_test_results.h"
#include "third_party/blink/renderer/core/page/viewport_description.h"
#include "third_party/blink/renderer/platform/graphics/apply_viewport_changes.h"
#include "third_party/blink/renderer/platform/graphics/paint/paint_image.h"
#include "third_party/blink/renderer/platform/heap/member.h"
#include "third_party/blink/renderer/platform/mojo/heap_mojo_associated_receiver.h"
#include "third_party/blink/renderer/platform/mojo/heap_mojo_associated_remote.h"
#include "third_party/blink/renderer/platform/mojo/heap_mojo_receiver.h"
#include "third_party/blink/renderer/platform/mojo/heap_mojo_remote.h"
#include "third_party/blink/renderer/platform/mojo/heap_mojo_wrapper_mode.h"
#include "third_party/blink/renderer/platform/text/text_direction.h"
#include "third_party/blink/renderer/platform/widget/frame_widget.h"
#include "third_party/blink/renderer/platform/widget/input/widget_base_input_handler.h"
#include "third_party/blink/renderer/platform/widget/widget_base_client.h"
#include "third_party/blink/renderer/platform/wtf/casting.h"
#include "ui/base/dragdrop/mojom/drag_drop_types.mojom-shared.h"
#include "ui/base/ui_base_types.h"
#include "ui/gfx/ca_layer_result.h"
namespace gfx {
class Point;
class PointF;
}
namespace blink {
class AnimationWorkletMutatorDispatcherImpl;
class HitTestResult;
class HTMLPlugInElement;
class Page;
class PaintWorkletPaintDispatcher;
class RemoteFrame;
class WebLocalFrameImpl;
class WebPlugin;
class WebViewImpl;
class WidgetBase;
class WidgetEventHandler;
class ScreenMetricsEmulator;
class CORE_EXPORT WebFrameWidgetImpl
: public GarbageCollected<WebFrameWidgetImpl>,
public WebFrameWidget,
public WidgetBaseClient,
public mojom::blink::FrameWidget,
public viz::mojom::blink::InputTargetClient,
public mojom::blink::FrameWidgetInputHandler,
public FrameWidget,
public AnimationFrameTimingMonitor::Client,
public WidgetEventHandler { … };
}
#endif