#include "third_party/blink/renderer/core/geometry/dom_rect.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_dom_rect_init.h"
#include "third_party/blink/renderer/platform/wtf/math_extras.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/geometry/rect_f.h"
namespace blink {
DOMRect* DOMRect::Create(double x, double y, double width, double height) { … }
DOMRect* DOMRect::FromRectF(const gfx::RectF& rect) { … }
DOMRect* DOMRect::fromRect(const DOMRectInit* other) { … }
DOMRect::DOMRect(double x, double y, double width, double height)
: … { … }
gfx::Rect DOMRect::ToEnclosingRect() const { … }
}