/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include "third_party/blink/renderer/core/html/forms/clear_button_element.h" #include "third_party/blink/renderer/core/events/mouse_event.h" #include "third_party/blink/renderer/core/html/shadow/shadow_element_names.h" #include "third_party/blink/renderer/core/input/event_handler.h" #include "third_party/blink/renderer/core/layout/layout_object.h" namespace blink { ClearButtonElement::ClearButtonElement(Document& document, ClearButtonOwner& clear_button_owner) : … { … } void ClearButtonElement::DetachLayoutTree(bool performing_reattach) { … } void ClearButtonElement::DefaultEventHandler(Event& event) { … } bool ClearButtonElement::IsClearButtonElement() const { … } void ClearButtonElement::Trace(Visitor* visitor) const { … } } // namespace blink