chromium/third_party/blink/renderer/core/html/parser/atomic_html_token.h

/*
 * Copyright (C) 2013 Google, Inc. All Rights Reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_HTML_PARSER_ATOMIC_HTML_TOKEN_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_HTML_PARSER_ATOMIC_HTML_TOKEN_H_

#include <memory>
#include <optional>

#include "base/check_op.h"
#include "base/containers/contains.h"
#include "base/notreached.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/dom/attribute.h"
#include "third_party/blink/renderer/core/html/parser/atomic_string_cache.h"
#include "third_party/blink/renderer/core/html/parser/html_token.h"
#include "third_party/blink/renderer/core/html_element_attribute_name_lookup_trie.h"
#include "third_party/blink/renderer/core/html_element_lookup_trie.h"
#include "third_party/blink/renderer/core/html_names.h"
#include "third_party/blink/renderer/platform/runtime_enabled_features.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/hash_set.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string_hash.h"

namespace blink {

class AtomicHTMLToken;

// HTMLTokenName represents a parsed token name (the local name of a
// QualifiedName). The token name contains the local name as an AtomicString and
// if the name is a valid html tag name, an HTMLTag. As this class is created
// from tokenized input, it does not know the namespace, the namespace is
// determined later in parsing (see HTMLTreeBuilder and HTMLStackItem).
class CORE_EXPORT HTMLTokenName {};

class CORE_EXPORT AtomicHTMLToken {};

template <bool DedupWithHash>
void AtomicHTMLToken::InitializeAttributes(
    const HTMLToken::AttributeList& attributes) {}

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_HTML_PARSER_ATOMIC_HTML_TOKEN_H_