/* * Copyright (C) 2010 Google, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_HTML_PARSER_HTML_INPUT_STREAM_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_HTML_PARSER_HTML_INPUT_STREAM_H_ #include "third_party/blink/renderer/core/html/parser/input_stream_preprocessor.h" #include "third_party/blink/renderer/platform/text/segmented_string.h" #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" namespace blink { // The InputStream is made up of a sequence of SegmentedStrings: // // [--current--][--next--][--next--] ... [--next--] // /\ (also called last_) // L_ current insertion point // // The current segmented string is stored in InputStream. Each of the // afterInsertionPoint buffers are stored in InsertionPointRecords on the stack. // // We remove characters from the "current" string in the InputStream. // document.write() will add characters at the current insertion point, which // appends them to the "current" string. // // last_ is a pointer to the last of the afterInsertionPoint strings. The // network adds data at the end of the InputStream, which appends them to the // "last" string. class HTMLInputStream { … }; class InsertionPointRecord { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_HTML_PARSER_HTML_INPUT_STREAM_H_