chromium/third_party/blink/renderer/core/html/parser/html_stack_item.h

/*
 * Copyright (C) 2012 Company 100, Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY GOOGLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL GOOGLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/351564777): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_HTML_PARSER_HTML_STACK_ITEM_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_HTML_PARSER_HTML_STACK_ITEM_H_

#include "third_party/blink/renderer/core/dom/element.h"
#include "third_party/blink/renderer/core/html/parser/atomic_html_token.h"
#include "third_party/blink/renderer/core/html_names.h"
#include "third_party/blink/renderer/core/mathml_names.h"
#include "third_party/blink/renderer/core/svg_names.h"
#include "third_party/blink/renderer/platform/runtime_enabled_features.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"

namespace blink {

class ContainerNode;

// NOTE: HTMLStackItem stores all of its attributes (if any) just after the end
// of the pointer itself, to reduce on the number of Alloc/Free calls. (This
// also saves a little bit of memory, as a side effect.)
class HTMLStackItem final : public GarbageCollected<HTMLStackItem> {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_HTML_PARSER_HTML_STACK_ITEM_H_