chromium/third_party/blink/renderer/core/input/touch.cc

/*
 * Copyright 2008, The Android Open Source Project
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "third_party/blink/renderer/core/input/touch.h"

#include "third_party/blink/renderer/bindings/core/v8/v8_touch_init.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/frame/local_frame_view.h"
#include "third_party/blink/renderer/core/paint/paint_layer_scrollable_area.h"
#include "ui/gfx/geometry/point_f.h"

namespace blink {

namespace {

gfx::Vector2dF ContentsOffset(LocalFrame* frame) {}

PhysicalOffset PageToAbsolute(LocalFrame* frame, const gfx::PointF& page_pos) {}

}  // namespace

Touch::Touch(LocalFrame* frame,
             EventTarget* target,
             int identifier,
             const gfx::PointF& screen_pos,
             const gfx::PointF& page_pos,
             const gfx::SizeF& radius,
             float rotation_angle,
             float force)
    :{}

Touch::Touch(EventTarget* target,
             int identifier,
             const gfx::PointF& client_pos,
             const gfx::PointF& screen_pos,
             const gfx::PointF& page_pos,
             const gfx::SizeF& radius,
             float rotation_angle,
             float force,
             PhysicalOffset absolute_location)
    :{}

Touch::Touch(LocalFrame* frame, const TouchInit* initializer)
    :{}

Touch* Touch::CloneWithNewTarget(EventTarget* event_target) const {}

void Touch::Trace(Visitor* visitor) const {}

}  // namespace blink