#include "third_party/blink/renderer/core/input/touch_action_util.h"
#include "third_party/blink/renderer/core/dom/node.h"
#include "third_party/blink/renderer/core/dom/node_computed_style.h"
#include "third_party/blink/renderer/core/layout/layout_box.h"
namespace blink {
namespace touch_action_util {
TouchAction ComputeEffectiveTouchAction(const Node& node) { … }
TouchAction EffectiveTouchActionAtPointerDown(const WebPointerEvent& event,
const Node* pointerdown_node) { … }
TouchAction EffectiveTouchActionAtPointer(const WebPointerEvent& event,
const Node* node_at_pointer) { … }
}
}