#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_INPUT_TOUCH_ACTION_UTIL_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_INPUT_TOUCH_ACTION_UTIL_H_
#include "third_party/blink/public/common/input/web_pointer_event.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/platform/graphics/touch_action.h"
namespace blink {
class Node;
namespace touch_action_util {
CORE_EXPORT TouchAction ComputeEffectiveTouchAction(const Node&);
TouchAction EffectiveTouchActionAtPointerDown(const WebPointerEvent& event,
const Node* pointerdown_node);
TouchAction EffectiveTouchActionAtPointer(const WebPointerEvent& event,
const Node* node_at_pointer);
}
}
#endif