chromium/third_party/blink/renderer/core/input/touch_event_manager.h

// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_INPUT_TOUCH_EVENT_MANAGER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_INPUT_TOUCH_EVENT_MANAGER_H_

#include <optional>

#include "third_party/blink/public/common/input/web_coalesced_input_event.h"
#include "third_party/blink/public/common/input/web_pointer_event.h"
#include "third_party/blink/public/common/input/web_touch_event.h"
#include "third_party/blink/public/platform/web_input_event_result.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/events/pointer_event_factory.h"
#include "third_party/blink/renderer/core/input/event_handling_util.h"
#include "third_party/blink/renderer/platform/graphics/touch_action.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"

namespace blink {

class LocalFrame;
class Document;
class Touch;

// This class takes care of dispatching all touch events and
// maintaining related states.
class CORE_EXPORT TouchEventManager final
    : public GarbageCollected<TouchEventManager> {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_INPUT_TOUCH_EVENT_MANAGER_H_