#include "third_party/blink/renderer/core/inspector/dom_traversal_utils.h"
#include "third_party/blink/renderer/core/dom/flat_tree_traversal.h"
#include "third_party/blink/renderer/core/dom/node.h"
#include "third_party/blink/renderer/core/dom/shadow_root.h"
namespace blink {
namespace dom_traversal_utils {
Node* FirstChild(const Node& node, bool include_user_agent_shadow_tree) { … }
bool HasChildren(const Node& node, bool include_user_agent_shadow_tree) { … }
Node* NextSibling(const Node& node, bool include_user_agent_shadow_tree) { … }
}
}