#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_INSPECTOR_INSPECTOR_DOM_SNAPSHOT_AGENT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_INSPECTOR_INSPECTOR_DOM_SNAPSHOT_AGENT_H_
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/css/css_property_names.h"
#include "third_party/blink/renderer/core/dom/dom_node_ids.h"
#include "third_party/blink/renderer/core/inspector/inspector_base_agent.h"
#include "third_party/blink/renderer/core/inspector/inspector_contrast.h"
#include "third_party/blink/renderer/core/inspector/protocol/dom_snapshot.h"
#include "third_party/blink/renderer/core/layout/layout_text.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h"
#include "third_party/blink/renderer/platform/wtf/hash_map.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
class CharacterData;
class ComputedStyle;
class Document;
class Element;
class InspectedFrames;
class Node;
class PaintLayer;
class CORE_EXPORT InspectorDOMSnapshotAgent final
: public InspectorBaseAgent<protocol::DOMSnapshot::Metainfo> { … };
}
#endif