#include "third_party/blink/renderer/core/inspector/inspector_style_resolver.h"
#include "third_party/blink/renderer/core/css/css_rule_list.h"
#include "third_party/blink/renderer/core/css/css_style_declaration.h"
#include "third_party/blink/renderer/core/css/css_style_rule.h"
#include "third_party/blink/renderer/core/css/css_value.h"
#include "third_party/blink/renderer/core/css/resolver/style_resolver.h"
#include "third_party/blink/renderer/core/css/style_engine.h"
#include "third_party/blink/renderer/core/dom/element.h"
#include "third_party/blink/renderer/core/dom/flat_tree_traversal.h"
#include "third_party/blink/renderer/core/dom/pseudo_element.h"
#include "third_party/blink/renderer/core/style/computed_style_constants.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/runtime_enabled_features.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
namespace blink {
InspectorStyleResolver::InspectorStyleResolver(
Element* element,
PseudoId element_pseudo_id,
const AtomicString& view_transition_name)
: … { … }
void InspectorStyleResolver::AddPseudoElementRules(
PseudoId pseudo_id,
const AtomicString& view_transition_name) { … }
RuleIndexList* InspectorStyleResolver::MatchedRules() const { … }
HeapVector<Member<InspectorCSSMatchedRules>>
InspectorStyleResolver::PseudoElementRules() { … }
HeapVector<Member<InspectorCSSMatchedRules>>
InspectorStyleResolver::ParentRules() { … }
HeapVector<Member<InspectorCSSMatchedPseudoElements>>
InspectorStyleResolver::ParentPseudoElementRules() { … }
}