#include "third_party/blink/renderer/core/inspector/locale_controller.h"
#include "base/i18n/rtl.h"
#include "third_party/blink/renderer/core/workers/worker_or_worklet_global_scope.h"
#include "third_party/blink/renderer/core/workers/worker_thread.h"
#include "third_party/blink/renderer/platform/scheduler/public/main_thread.h"
#include "third_party/blink/renderer/platform/scheduler/public/main_thread_scheduler.h"
#include "third_party/blink/renderer/platform/wtf/std_lib_extras.h"
#include "third_party/icu/source/common/unicode/locid.h"
#include "v8/include/v8.h"
namespace blink {
namespace {
void UpdateDefaultLocaleInIsolate(v8::Isolate* isolate) { … }
void NotifyLocaleChangeOnWorkerThread(WorkerThread* worker_thread) { … }
void UpdateLocale(const String& locale) { … }
}
LocaleController::LocaleController()
: … { … }
String LocaleController::SetLocaleOverride(const String& locale) { … }
bool LocaleController::has_locale_override() const { … }
LocaleController& LocaleController::instance() { … }
}