#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_INTERSECTION_OBSERVER_INTERSECTION_OBSERVER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_INTERSECTION_OBSERVER_INTERSECTION_OBSERVER_H_
#include <optional>
#include "base/functional/callback.h"
#include "base/time/time.h"
#include "third_party/blink/renderer/bindings/core/v8/active_script_wrappable.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/execution_context/execution_context_lifecycle_observer.h"
#include "third_party/blink/renderer/core/frame/local_frame_ukm_aggregator.h"
#include "third_party/blink/renderer/core/intersection_observer/intersection_observation.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
#include "third_party/blink/renderer/platform/geometry/length.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_set.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_linked_hash_set.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/heap/forward.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
class ComputeIntersectionsContext;
class Document;
class Element;
class ExceptionState;
class IntersectionObserverDelegate;
class IntersectionObserverEntry;
class IntersectionObserverInit;
class Node;
class ScriptState;
class V8IntersectionObserverCallback;
class CORE_EXPORT IntersectionObserver final
: public ScriptWrappable,
public ActiveScriptWrappable<IntersectionObserver>,
public ExecutionContextClient { … };
}
#endif