/* * Copyright (C) 2000 Lars Knoll ([email protected]) * (C) 2000 Antti Koivisto ([email protected]) * (C) 2000 Dirk Mueller ([email protected]) * Copyright (C) 2003, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All * rights reserved. * Copyright (C) 2006 Graham Dennis ([email protected]) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_ADJUST_FOR_ABSOLUTE_ZOOM_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_ADJUST_FOR_ABSOLUTE_ZOOM_H_ #include "third_party/blink/renderer/core/execution_context/execution_context.h" #include "third_party/blink/renderer/core/frame/local_frame.h" #include "third_party/blink/renderer/core/layout/geometry/physical_size.h" #include "third_party/blink/renderer/core/layout/layout_object.h" #include "third_party/blink/renderer/core/style/computed_style.h" #include "third_party/blink/renderer/platform/geometry/layout_unit.h" #include "third_party/blink/renderer/platform/runtime_enabled_features.h" namespace blink { class AdjustForAbsoluteZoom { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_ADJUST_FOR_ABSOLUTE_ZOOM_H_