#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_BASELINE_UTILS_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_BASELINE_UTILS_H_
#include "third_party/blink/renderer/platform/text/writing_direction_mode.h"
namespace blink {
enum class BaselineGroup { … };
inline WritingMode DetermineBaselineWritingMode(
const WritingDirectionMode container_writing_direction,
const WritingMode child_writing_mode,
bool is_parallel_context) { … }
inline BaselineGroup DetermineBaselineGroup(
const WritingDirectionMode container_writing_direction,
const WritingMode baseline_writing_mode,
bool is_parallel_context,
bool is_last_baseline,
bool is_flipped = false) { … }
}
#endif