#ifdef UNSAFE_BUFFERS_BUILD
#pragma allow_unsafe_buffers
#endif
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_BLOCK_BREAK_TOKEN_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_BLOCK_BREAK_TOKEN_H_
#include "base/dcheck_is_on.h"
#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/block_break_token_data.h"
#include "third_party/blink/renderer/core/layout/break_token.h"
#include "third_party/blink/renderer/platform/geometry/layout_unit.h"
#include "third_party/blink/renderer/platform/wtf/casting.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
class BoxFragmentBuilder;
class InlineBreakToken;
class CORE_EXPORT BlockBreakToken final : public BreakToken { … };
template <>
struct DowncastTraits<BlockBreakToken> { … };
}
#endif