chromium/third_party/blink/renderer/core/layout/block_child_iterator.h

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_BLOCK_CHILD_ITERATOR_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_BLOCK_CHILD_ITERATOR_H_

#include <optional>

#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/layout_input_node.h"

namespace blink {

class InlineBreakToken;
class BreakToken;
class BlockBreakToken;

// A utility class for block-flow layout which given the first child and a
// break token will iterate through unfinished children.
//
// NextChild() is used to iterate through the children. This will be done in
// node order. If there are child break tokens, though, their nodes will be
// processed first, in break token order (which may or may not be the same as
// node order). When we're through those, we proceed to the next sibling node of
// that of the last break token - unless we have already seen and started all
// children (in which case the parent break token will be marked as such;
// |HasSeenAllChildren()| will return true).
//
// This class does not handle modifications to its arguments after it has been
// constructed.
class CORE_EXPORT BlockChildIterator {};

struct BlockChildIterator::Entry {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_BLOCK_CHILD_ITERATOR_H_