#include "third_party/blink/renderer/core/layout/block_child_iterator.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/renderer/core/css/style_engine.h"
#include "third_party/blink/renderer/core/layout/block_break_token.h"
#include "third_party/blink/renderer/core/layout/block_node.h"
#include "third_party/blink/renderer/core/layout/box_fragment_builder.h"
#include "third_party/blink/renderer/core/layout/constraint_space.h"
#include "third_party/blink/renderer/core/layout/constraint_space_builder.h"
#include "third_party/blink/renderer/core/testing/core_unit_test_helper.h"
namespace blink {
const BlockBreakToken* CreateBreakToken(
LayoutInputNode node,
const BreakTokenVector* child_break_tokens = nullptr,
bool has_seen_all_children = false) { … }
BlockChildIteratorTest;
TEST_F(BlockChildIteratorTest, NullFirstChild) { … }
TEST_F(BlockChildIteratorTest, NoBreakToken) { … }
TEST_F(BlockChildIteratorTest, BreakTokens) { … }
TEST_F(BlockChildIteratorTest, SeenAllChildren) { … }
TEST_F(BlockChildIteratorTest, DeleteNodeWhileIteration) { … }
}