#include "third_party/blink/renderer/core/layout/block_node.h"
#include "third_party/blink/renderer/core/layout/constraint_space_builder.h"
#include "third_party/blink/renderer/core/layout/length_utils.h"
#include "third_party/blink/renderer/core/testing/core_unit_test_helper.h"
namespace blink {
namespace {
BlockNodeForTest;
TEST_F(BlockNodeForTest, IsFloatingForOutOfFlowFloating) { … }
TEST_F(BlockNodeForTest, ChildInlineAndBlock) { … }
TEST_F(BlockNodeForTest, ChildBlockAndInline) { … }
TEST_F(BlockNodeForTest, ChildFloatBeforeBlock) { … }
TEST_F(BlockNodeForTest, ChildFloatBeforeInline) { … }
TEST_F(BlockNodeForTest, ChildFloatAfterInline) { … }
TEST_F(BlockNodeForTest, ChildFloatOnly) { … }
TEST_F(BlockNodeForTest, ChildFloatWithSpaces) { … }
TEST_F(BlockNodeForTest, ChildOofBeforeInline) { … }
TEST_F(BlockNodeForTest, ChildOofAfterInline) { … }
TEST_F(BlockNodeForTest, MinContentForControls) { … }
}
}