#include "third_party/blink/renderer/core/layout/break_token.h"
#include "third_party/blink/renderer/core/layout/inline/inline_break_token.h"
#include "third_party/blink/renderer/core/layout/block_break_token.h"
#include "third_party/blink/renderer/platform/wtf/size_assertions.h"
#include "third_party/blink/renderer/platform/wtf/text/string_builder.h"
namespace blink {
namespace …
bool BreakToken::IsInParallelFlow() const { … }
#if DCHECK_IS_ON()
namespace {
void AppendBreakTokenToString(const BreakToken* token,
StringBuilder* string_builder,
unsigned indent = 2) { … }
}
String BreakToken::ToString() const { … }
void BreakToken::ShowBreakTokenTree() const { … }
#endif
void BreakToken::Trace(Visitor* visitor) const { … }
void BreakToken::TraceAfterDispatch(Visitor* visitor) const { … }
}