chromium/third_party/blink/renderer/core/layout/custom/pending_layout_registry.h

// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_CUSTOM_PENDING_LAYOUT_REGISTRY_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_CUSTOM_PENDING_LAYOUT_REGISTRY_H_

#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_set.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string_hash.h"

namespace blink {

class Node;

// This class keeps a reference to any Node which will need their layout tree
// re-attached when a custom layout is registered. This is primarily owned by
// the LayoutWorklet instance.
class PendingLayoutRegistry : public GarbageCollected<PendingLayoutRegistry> {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_CUSTOM_PENDING_LAYOUT_REGISTRY_H_