#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_CUSTOM_PENDING_LAYOUT_REGISTRY_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_CUSTOM_PENDING_LAYOUT_REGISTRY_H_
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_set.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string_hash.h"
namespace blink {
class Node;
class PendingLayoutRegistry : public GarbageCollected<PendingLayoutRegistry> { … };
}
#endif