#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_FLEX_NG_FLEX_LINE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_FLEX_NG_FLEX_LINE_H_
#include "third_party/blink/renderer/core/layout/block_node.h"
#include "third_party/blink/renderer/core/layout/geometry/flex_offset.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
struct NGFlexItem { … };
struct NGFlexLine { … };
}
WTF_ALLOW_CLEAR_UNUSED_SLOTS_WITH_MEM_FUNCTIONS(…)
WTF_ALLOW_CLEAR_UNUSED_SLOTS_WITH_MEM_FUNCTIONS(…)
#endif