chromium/third_party/blink/renderer/core/layout/fragment_repeater.h

// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_FRAGMENT_REPEATER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_FRAGMENT_REPEATER_H_

#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"

namespace blink {

class LayoutBox;
class LayoutResult;
class PhysicalBoxFragment;

// Fragment tree mutator / cloner / repeater.
//
// This is needed in order to implement repeated content in block fragmentation
// (repeated table headers / footers, and also fixed-positioned elements when
// printing).
//
// On the layout side, we only lay out the element once, but pre-paint and paint
// require one unique fragment for each time it repeats, since we need one
// FragmentData object for each, each with its own global-ish paint offset.
class FragmentRepeater {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_FRAGMENT_REPEATER_H_