#include "third_party/blink/renderer/core/layout/fragmentainer_iterator.h"
#include "third_party/blink/renderer/core/layout/geometry/logical_rect.h"
#include "third_party/blink/renderer/core/layout/geometry/writing_mode_converter.h"
#include "third_party/blink/renderer/core/layout/layout_multi_column_set.h"
namespace blink {
FragmentainerIterator::FragmentainerIterator(
const LayoutFlowThread& flow_thread,
const PhysicalRect& physical_bounding_box_in_flow_thread)
: … { … }
void FragmentainerIterator::Advance() { … }
PhysicalRect FragmentainerIterator::ClipRectInFlowThread() const { … }
const MultiColumnFragmentainerGroup& FragmentainerIterator::CurrentGroup()
const { … }
void FragmentainerIterator::MoveToNextFragmentainerGroup() { … }
void FragmentainerIterator::SetFragmentainersOfInterest() { … }
}