chromium/third_party/blink/renderer/core/layout/geometry/box_strut.cc

// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/core/layout/geometry/box_strut.h"

#include "third_party/blink/renderer/core/layout/geometry/logical_rect.h"
#include "third_party/blink/renderer/core/layout/geometry/physical_rect.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"

namespace blink {

String BoxStrut::ToString() const {}

std::ostream& operator<<(std::ostream& stream, const BoxStrut& value) {}

BoxStrut::BoxStrut(const LineBoxStrut& line_relative, bool is_flipped_lines) {}

BoxStrut::BoxStrut(const LogicalSize& outer_size, const LogicalRect& inner_rect)
    :{}

BoxStrut& BoxStrut::Intersect(const BoxStrut& other) {}

LineBoxStrut::LineBoxStrut(const BoxStrut& flow_relative,
                           bool is_flipped_lines) {}

std::ostream& operator<<(std::ostream& stream, const LineBoxStrut& value) {}

PhysicalBoxStrut::PhysicalBoxStrut(const PhysicalSize& outer_size,
                                   const PhysicalRect& inner_rect)
    :{}

PhysicalBoxStrut& PhysicalBoxStrut::Unite(const PhysicalBoxStrut& other) {}

}  // namespace blink