chromium/third_party/blink/renderer/core/layout/geometry/logical_rect.cc

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/core/layout/geometry/logical_rect.h"

#include <algorithm>
#include "third_party/blink/renderer/core/layout/geometry/physical_rect.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"

namespace blink {

namespace {

inline LogicalOffset Min(LogicalOffset a, LogicalOffset b) {}

inline LogicalOffset Max(LogicalOffset a, LogicalOffset b) {}

}  // namespace

void LogicalRect::Unite(const LogicalRect& other) {}

void LogicalRect::UniteEvenIfEmpty(const LogicalRect& other) {}

String LogicalRect::ToString() const {}

std::ostream& operator<<(std::ostream& os, const LogicalRect& value) {}

}  // namespace blink