chromium/third_party/blink/renderer/core/layout/geometry/logical_rect.h

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_LOGICAL_RECT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_LOGICAL_RECT_H_

#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/geometry/logical_offset.h"
#include "third_party/blink/renderer/core/layout/geometry/logical_size.h"
#include "ui/gfx/geometry/rect_f.h"

namespace WTF {
class String;
}  // namespace WTF

namespace blink {

// LogicalRect is the position and size of a rect (typically a fragment)
// relative to the parent in the logical coordinate system.
// For more information about physical and logical coordinate systems, see:
// https://chromium.googlesource.com/chromium/src/+/main/third_party/blink/renderer/core/layout/README.md#coordinate-spaces
struct CORE_EXPORT LogicalRect {};

CORE_EXPORT std::ostream& operator<<(std::ostream&, const LogicalRect&);

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_LOGICAL_RECT_H_