chromium/third_party/blink/renderer/core/layout/geometry/scroll_offset_range.cc

// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/core/layout/geometry/scroll_offset_range.h"

namespace blink {

namespace {

std::optional<LayoutUnit> Negate(const std::optional<LayoutUnit>& bound) {}

}  // namespace

PhysicalScrollRange LogicalScrollRange::SlowToPhysical(
    WritingDirectionMode mode) const {}

}  // namespace blink