chromium/third_party/blink/renderer/core/layout/geometry/writing_mode_converter.cc

// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/core/layout/geometry/writing_mode_converter.h"

namespace blink {

LogicalOffset WritingModeConverter::SlowToLogical(
    const PhysicalOffset& offset,
    const PhysicalSize& inner_size) const {}

gfx::PointF WritingModeConverter::SlowToLogical(
    const gfx::PointF& offset,
    const gfx::SizeF& inner_size) const {}

PhysicalOffset WritingModeConverter::SlowToPhysical(
    const LogicalOffset& offset,
    const PhysicalSize& inner_size) const {}

LogicalRect WritingModeConverter::SlowToLogical(
    const PhysicalRect& rect) const {}

gfx::RectF WritingModeConverter::SlowToLogical(const gfx::RectF& rect) const {}

PhysicalRect WritingModeConverter::SlowToPhysical(
    const LogicalRect& rect) const {}

}  // namespace blink