#include "third_party/blink/renderer/core/layout/geometry/writing_mode_converter.h"
namespace blink {
LogicalOffset WritingModeConverter::SlowToLogical(
const PhysicalOffset& offset,
const PhysicalSize& inner_size) const { … }
gfx::PointF WritingModeConverter::SlowToLogical(
const gfx::PointF& offset,
const gfx::SizeF& inner_size) const { … }
PhysicalOffset WritingModeConverter::SlowToPhysical(
const LogicalOffset& offset,
const PhysicalSize& inner_size) const { … }
LogicalRect WritingModeConverter::SlowToLogical(
const PhysicalRect& rect) const { … }
gfx::RectF WritingModeConverter::SlowToLogical(const gfx::RectF& rect) const { … }
PhysicalRect WritingModeConverter::SlowToPhysical(
const LogicalRect& rect) const { … }
}