#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GRID_GRID_BREAK_TOKEN_DATA_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GRID_GRID_BREAK_TOKEN_DATA_H_
#include "third_party/blink/renderer/core/layout/block_break_token_data.h"
#include "third_party/blink/renderer/core/layout/fragmentation_utils.h"
#include "third_party/blink/renderer/core/layout/grid/grid_sizing_tree.h"
#include "third_party/blink/renderer/platform/geometry/layout_unit.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
struct GridItemPlacementData { … };
struct GridBreakTokenData final : BlockBreakTokenData { … };
template <>
struct DowncastTraits<GridBreakTokenData> { … };
}
#endif