#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_INLINE_FRAGMENT_ITEM_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_INLINE_FRAGMENT_ITEM_H_
#include "base/check_op.h"
#include "base/gtest_prod_util.h"
#include "base/notreached.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/geometry/logical_offset.h"
#include "third_party/blink/renderer/core/layout/ink_overflow.h"
#include "third_party/blink/renderer/core/layout/inline/inline_break_token.h"
#include "third_party/blink/renderer/core/layout/inline/physical_line_box_fragment.h"
#include "third_party/blink/renderer/core/layout/inline/text_item_type.h"
#include "third_party/blink/renderer/core/layout/inline/text_offset_range.h"
#include "third_party/blink/renderer/core/layout/layout_object.h"
#include "third_party/blink/renderer/platform/fonts/shaping/shape_result_view.h"
#include "third_party/blink/renderer/platform/graphics/paint/display_item_client.h"
#include "third_party/blink/renderer/platform/transforms/affine_transform.h"
#include "third_party/blink/renderer/platform/wtf/ref_counted.h"
namespace blink {
class FragmentItems;
class InlinePaintContext;
class PhysicalBoxFragment;
struct LogicalLineItem;
struct TextFragmentPaintInfo;
struct SvgFragmentData : public GarbageCollected<SvgFragmentData> { … };
class CORE_EXPORT FragmentItem final { … };
inline bool FragmentItem::CanReuse() const { … }
CORE_EXPORT std::ostream& operator<<(std::ostream&, const FragmentItem*);
CORE_EXPORT std::ostream& operator<<(std::ostream&, const FragmentItem&);
}
namespace WTF {
template <>
struct VectorTraits<blink::FragmentItem>
: VectorTraitsBase<blink::FragmentItem> { … };
}
#endif