#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_INLINE_PHYSICAL_LINE_BOX_FRAGMENT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_INLINE_PHYSICAL_LINE_BOX_FRAGMENT_H_
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/physical_fragment.h"
#include "third_party/blink/renderer/platform/fonts/font_height.h"
#include "third_party/blink/renderer/platform/wtf/casting.h"
namespace blink {
class LineBoxFragmentBuilder;
class CORE_EXPORT PhysicalLineBoxFragment final : public PhysicalFragment { … };
template <>
struct DowncastTraits<PhysicalLineBoxFragment> { … };
}
#endif