#include "third_party/blink/renderer/core/layout/inline/physical_line_box_fragment.h"
#include "third_party/blink/renderer/core/layout/inline/inline_cursor.h"
#include "third_party/blink/renderer/core/layout/physical_box_fragment.h"
#include "third_party/blink/renderer/core/testing/core_unit_test_helper.h"
namespace blink {
class PhysicalLineBoxFragmentTest : public RenderingTest { … };
#define EXPECT_BOX_FRAGMENT(id, fragment) …
TEST_F(PhysicalLineBoxFragmentTest, HasPropagatedDescendantsFloat) { … }
TEST_F(PhysicalLineBoxFragmentTest, HasPropagatedDescendantsOOF) { … }
}