#include "third_party/blink/renderer/core/layout/layout_frame_set.h"
#include "third_party/blink/renderer/core/html/html_frame_set_element.h"
#include "third_party/blink/renderer/platform/cursors.h"
#include "ui/base/cursor/cursor.h"
namespace blink {
LayoutFrameSet::LayoutFrameSet(Element* element) : … { … }
const char* LayoutFrameSet::GetName() const { … }
bool LayoutFrameSet::IsChildAllowed(LayoutObject* child,
const ComputedStyle&) const { … }
void LayoutFrameSet::AddChild(LayoutObject* new_child,
LayoutObject* before_child) { … }
void LayoutFrameSet::RemoveChild(LayoutObject* child) { … }
CursorDirective LayoutFrameSet::GetCursor(const PhysicalOffset& point,
ui::Cursor& cursor) const { … }
}