chromium/third_party/blink/renderer/core/layout/layout_inline.cc

/*
 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
 *           (C) 1999 Antti Koivisto (koivisto@kde.org)
 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc.
 *               All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#include "third_party/blink/renderer/core/layout/layout_inline.h"

#include "cc/base/region.h"
#include "third_party/blink/renderer/core/css/resolver/style_resolver.h"
#include "third_party/blink/renderer/core/css/style_engine.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/editing/position_with_affinity.h"
#include "third_party/blink/renderer/core/frame/settings.h"
#include "third_party/blink/renderer/core/fullscreen/fullscreen.h"
#include "third_party/blink/renderer/core/layout/geometry/transform_state.h"
#include "third_party/blink/renderer/core/layout/hit_test_location.h"
#include "third_party/blink/renderer/core/layout/hit_test_result.h"
#include "third_party/blink/renderer/core/layout/inline/fragment_item.h"
#include "third_party/blink/renderer/core/layout/inline/inline_cursor.h"
#include "third_party/blink/renderer/core/layout/layout_block.h"
#include "third_party/blink/renderer/core/layout/layout_block_flow.h"
#include "third_party/blink/renderer/core/layout/layout_object_inlines.h"
#include "third_party/blink/renderer/core/layout/layout_theme.h"
#include "third_party/blink/renderer/core/layout/layout_view.h"
#include "third_party/blink/renderer/core/layout/outline_utils.h"
#include "third_party/blink/renderer/core/layout/physical_box_fragment.h"
#include "third_party/blink/renderer/core/layout/text_autosizer.h"
#include "third_party/blink/renderer/core/page/page.h"
#include "third_party/blink/renderer/core/paint/box_fragment_painter.h"
#include "third_party/blink/renderer/core/paint/box_painter.h"
#include "third_party/blink/renderer/core/paint/object_paint_invalidator.h"
#include "third_party/blink/renderer/core/paint/object_painter.h"
#include "third_party/blink/renderer/core/paint/outline_painter.h"
#include "third_party/blink/renderer/core/paint/paint_layer.h"
#include "third_party/blink/renderer/platform/wtf/size_assertions.h"
#include "ui/gfx/geometry/quad_f.h"

blink  // namespace blink