/* * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/core/layout/layout_object_child_list.h" #include "third_party/blink/renderer/core/accessibility/ax_object_cache.h" #include "third_party/blink/renderer/core/dom/element.h" #include "third_party/blink/renderer/core/html/html_element.h" #include "third_party/blink/renderer/core/layout/inline/fragment_items.h" #include "third_party/blink/renderer/core/layout/layout_counter.h" #include "third_party/blink/renderer/core/layout/layout_inline.h" #include "third_party/blink/renderer/core/layout/layout_object.h" #include "third_party/blink/renderer/core/layout/layout_view.h" #include "third_party/blink/renderer/core/paint/object_paint_invalidator.h" namespace blink { namespace { // Invalidate LayoutNG properties for insertion. // // They need to be invalidated when moving across inline formatting context // (i.e., to a different LayoutBlockFlow.) void InvalidateInlineItems(LayoutObject* object) { … } } // namespace void LayoutObjectChildList::Trace(Visitor* visitor) const { … } void LayoutObjectChildList::DestroyLeftoverChildren() { … } LayoutObject* LayoutObjectChildList::RemoveChildNode( LayoutObject* owner, LayoutObject* old_child, bool notify_layout_object) { … } DISABLE_CFI_PERF void LayoutObjectChildList::InsertChildNode(LayoutObject* owner, LayoutObject* new_child, LayoutObject* before_child, bool notify_layout_object) { … } void LayoutObjectChildList::InvalidatePaintOnRemoval(LayoutObject& old_child) { … } } // namespace blink