#include "third_party/blink/renderer/core/layout/mathml/math_operator_layout_algorithm.h"
#include "third_party/blink/renderer/core/layout/block_break_token.h"
#include "third_party/blink/renderer/core/layout/inline/inline_child_layout_context.h"
#include "third_party/blink/renderer/core/layout/inline/inline_node.h"
#include "third_party/blink/renderer/core/layout/mathml/math_layout_utils.h"
#include "third_party/blink/renderer/core/mathml/mathml_operator_element.h"
#include "third_party/blink/renderer/platform/fonts/shaping/stretchy_operator_shaper.h"
namespace blink {
namespace {
inline LayoutUnit DisplayOperatorMinHeight(const ComputedStyle& style) { … }
}
MathOperatorLayoutAlgorithm::MathOperatorLayoutAlgorithm(
const LayoutAlgorithmParams& params)
: … { … }
const LayoutResult* MathOperatorLayoutAlgorithm::Layout() { … }
MinMaxSizesResult MathOperatorLayoutAlgorithm::ComputeMinMaxSizes(
const MinMaxSizesFloatInput&) { … }
UChar32 MathOperatorLayoutAlgorithm::GetBaseCodePoint() const { … }
}