#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_OUT_OF_FLOW_LAYOUT_PART_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_OUT_OF_FLOW_LAYOUT_PART_H_
#include <optional>
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/absolute_utils.h"
#include "third_party/blink/renderer/core/layout/block_node.h"
#include "third_party/blink/renderer/core/layout/box_fragment_builder.h"
#include "third_party/blink/renderer/core/layout/geometry/logical_rect.h"
#include "third_party/blink/renderer/core/layout/geometry/physical_offset.h"
#include "third_party/blink/renderer/core/layout/geometry/static_position.h"
#include "third_party/blink/renderer/core/layout/inline/inline_containing_block_utils.h"
#include "third_party/blink/renderer/core/layout/non_overflowing_scroll_range.h"
#include "third_party/blink/renderer/core/style/computed_style_base_constants.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_set.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
namespace blink {
class BlockBreakToken;
class LayoutBox;
class LayoutObject;
class LayoutResult;
template <typename OffsetType>
class OofContainingBlock;
class SimplifiedOofLayoutAlgorithm;
struct LogicalOofPositionedNode;
template <typename OffsetType>
struct MulticolWithPendingOofs;
class CORE_EXPORT OutOfFlowLayoutPart { … };
}
WTF_ALLOW_CLEAR_UNUSED_SLOTS_WITH_MEM_FUNCTIONS(…)
WTF_ALLOW_CLEAR_UNUSED_SLOTS_WITH_MEM_FUNCTIONS(…)
#endif