#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SCROLL_ANCHOR_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SCROLL_ANCHOR_H_
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/platform/geometry/layout_point.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/member.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
namespace gfx {
class Vector2d;
}
namespace blink {
class LayoutObject;
class Node;
class ScrollableArea;
static const int kMaxSerializedSelectorLength = …;
struct SerializedAnchor { … };
class CORE_EXPORT ScrollAnchor final { … };
}
#endif