chromium/third_party/blink/renderer/core/layout/scroll_anchor.h

// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SCROLL_ANCHOR_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SCROLL_ANCHOR_H_

#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/platform/geometry/layout_point.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/member.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"

namespace gfx {
class Vector2d;
}

namespace blink {

class LayoutObject;
class Node;
class ScrollableArea;

static const int kMaxSerializedSelectorLength =;

struct SerializedAnchor {};

// Scrolls to compensate for layout movements (bit.ly/scroll-anchoring).
class CORE_EXPORT ScrollAnchor final {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SCROLL_ANCHOR_H_