#include "third_party/blink/renderer/core/layout/shapes/shape.h"
#include <algorithm>
#include <memory>
#include <utility>
#include "cc/paint/paint_flags.h"
#include "third_party/blink/public/platform/platform.h"
#include "third_party/blink/renderer/core/layout/geometry/logical_size.h"
#include "third_party/blink/renderer/core/layout/geometry/writing_mode_converter.h"
#include "third_party/blink/renderer/core/layout/shapes/box_shape.h"
#include "third_party/blink/renderer/core/layout/shapes/ellipse_shape.h"
#include "third_party/blink/renderer/core/layout/shapes/polygon_shape.h"
#include "third_party/blink/renderer/core/layout/shapes/raster_shape.h"
#include "third_party/blink/renderer/core/svg/graphics/svg_image.h"
#include "third_party/blink/renderer/core/typed_arrays/array_buffer/array_buffer_contents.h"
#include "third_party/blink/renderer/core/typed_arrays/dom_array_buffer.h"
#include "third_party/blink/renderer/core/typed_arrays/dom_typed_array.h"
#include "third_party/blink/renderer/platform/geometry/float_rounded_rect.h"
#include "third_party/blink/renderer/platform/geometry/length_functions.h"
#include "third_party/blink/renderer/platform/graphics/graphics_context.h"
#include "third_party/blink/renderer/platform/graphics/graphics_types.h"
#include "third_party/blink/renderer/platform/graphics/paint/paint_canvas.h"
#include "third_party/blink/renderer/platform/graphics/static_bitmap_image.h"
#include "third_party/blink/renderer/platform/graphics/unaccelerated_static_bitmap_image.h"
#include "third_party/blink/renderer/platform/wtf/math_extras.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "ui/gfx/geometry/size_f.h"
namespace blink {
namespace {
class LogicalPixelScanner { … };
}
static std::unique_ptr<Shape> CreateInsetShape(const FloatRoundedRect& bounds) { … }
std::unique_ptr<Shape> Shape::CreateShape(const BasicShape* basic_shape,
const LogicalSize& logical_box_size,
WritingMode writing_mode,
float margin) { … }
std::unique_ptr<Shape> Shape::CreateEmptyRasterShape(WritingMode writing_mode,
float margin) { … }
static bool ExtractImageData(Image* image,
const gfx::Size& image_size,
ArrayBufferContents& contents,
RespectImageOrientationEnum respect_orientation) { … }
static std::unique_ptr<RasterShapeIntervals> ExtractIntervalsFromImageData(
ArrayBufferContents& contents,
float threshold,
int content_block_size,
const gfx::Size& image_physical_size,
const gfx::Rect& image_logical_rect,
const gfx::Rect& margin_logical_rect,
WritingMode writing_mode) { … }
static bool IsValidRasterShapeSize(const gfx::Size& size) { … }
std::unique_ptr<Shape> Shape::CreateRasterShape(
Image* image,
float threshold,
int content_block_size,
const gfx::Rect& image_logical_rect,
const gfx::Rect& margin_logical_rect,
WritingMode writing_mode,
float margin,
RespectImageOrientationEnum respect_orientation) { … }
std::unique_ptr<Shape> Shape::CreateLayoutBoxShape(
const FloatRoundedRect& rounded_rect,
WritingMode writing_mode,
float margin) { … }
}