chromium/third_party/blink/renderer/core/layout/svg/layout_svg_block.cc

/*
 * Copyright (C) 2006 Apple Computer, Inc.
 * Copyright (C) 2007 Nikolas Zimmermann <[email protected]>
 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#include "third_party/blink/renderer/core/layout/svg/layout_svg_block.h"

#include "third_party/blink/renderer/core/layout/geometry/transform_state.h"
#include "third_party/blink/renderer/core/layout/layout_view.h"
#include "third_party/blink/renderer/core/layout/svg/layout_svg_resource_container.h"
#include "third_party/blink/renderer/core/layout/svg/layout_svg_root.h"
#include "third_party/blink/renderer/core/layout/svg/svg_layout_info.h"
#include "third_party/blink/renderer/core/layout/svg/svg_layout_support.h"
#include "third_party/blink/renderer/core/layout/svg/svg_resources.h"
#include "third_party/blink/renderer/core/layout/svg/transform_helper.h"
#include "third_party/blink/renderer/core/paint/compositing/compositing_reason_finder.h"
#include "third_party/blink/renderer/core/style/shadow_list.h"
#include "third_party/blink/renderer/core/svg/svg_element.h"

namespace blink {

LayoutSVGBlock::LayoutSVGBlock(ContainerNode* node)
    :{}

SVGElement* LayoutSVGBlock::GetElement() const {}

void LayoutSVGBlock::WillBeDestroyed() {}

void LayoutSVGBlock::InsertedIntoTree() {}

void LayoutSVGBlock::WillBeRemovedFromTree() {}

void LayoutSVGBlock::UpdateFromStyle() {}

bool LayoutSVGBlock::CheckForImplicitTransformChange(
    const SVGLayoutInfo& layout_info,
    bool bbox_changed) const {}

void LayoutSVGBlock::UpdateTransformBeforeLayout() {}

bool LayoutSVGBlock::UpdateTransformAfterLayout(
    const SVGLayoutInfo& layout_info,
    bool bounds_changed) {}

void LayoutSVGBlock::StyleDidChange(StyleDifference diff,
                                    const ComputedStyle* old_style) {}

void LayoutSVGBlock::MapLocalToAncestor(const LayoutBoxModelObject* ancestor,
                                        TransformState& transform_state,
                                        MapCoordinatesFlags flags) const {}

void LayoutSVGBlock::MapAncestorToLocal(const LayoutBoxModelObject* ancestor,
                                        TransformState& transform_state,
                                        MapCoordinatesFlags flags) const {}

PhysicalRect LayoutSVGBlock::VisualRectInDocument(VisualRectFlags flags) const {}

bool LayoutSVGBlock::MapToVisualRectInAncestorSpaceInternal(
    const LayoutBoxModelObject* ancestor,
    TransformState& transform_state,
    VisualRectFlags) const {}

}  // namespace blink