chromium/third_party/blink/renderer/core/layout/svg/layout_svg_block.h

/*
 * Copyright (C) 2006 Apple Computer, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SVG_LAYOUT_SVG_BLOCK_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SVG_LAYOUT_SVG_BLOCK_H_

#include "third_party/blink/renderer/core/layout/layout_block_flow.h"

namespace blink {

class SVGElement;

// A common class of SVG objects that delegate layout, paint, etc. tasks to
// LayoutBlockFlow. It has two coordinate spaces:
// - local SVG coordinate space: similar to LayoutSVGModelObject, the space
//   that localSVGTransform() applies.
// - local HTML coordinate space: defined by frameRect() as if the local SVG
//   coordinate space created a containing block. Like other LayoutBlockFlow
//   objects, LayoutSVGBlock's frameRect() is also in physical coordinates with
//   flipped blocks direction in the "containing block".
class LayoutSVGBlock : public LayoutBlockFlow {};

}  // namespace blink
#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SVG_LAYOUT_SVG_BLOCK_H_