chromium/third_party/blink/renderer/core/layout/svg/layout_svg_ellipse.cc

/*
 * Copyright (C) 2012 Google, Inc.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL UNIVERSITY OF SZEGED OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "third_party/blink/renderer/core/layout/svg/layout_svg_ellipse.h"

#include "third_party/blink/renderer/core/layout/hit_test_location.h"
#include "third_party/blink/renderer/core/svg/svg_circle_element.h"
#include "third_party/blink/renderer/core/svg/svg_ellipse_element.h"
#include "third_party/blink/renderer/core/svg/svg_length_functions.h"

namespace blink {

namespace {

bool GeometryPropertiesChanged(const ComputedStyle& old_style,
                               const ComputedStyle& new_style) {}

}  // namespace

LayoutSVGEllipse::LayoutSVGEllipse(SVGGeometryElement* node)
    :{}

LayoutSVGEllipse::~LayoutSVGEllipse() = default;

void LayoutSVGEllipse::StyleDidChange(StyleDifference diff,
                                      const ComputedStyle* old_style) {}

gfx::RectF LayoutSVGEllipse::UpdateShapeFromElement() {}

void LayoutSVGEllipse::CalculateRadiiAndCenter() {}

bool LayoutSVGEllipse::CanUseStrokeHitTestFastPath() const {}

bool LayoutSVGEllipse::ShapeDependentStrokeContains(
    const HitTestLocation& location) {}

bool LayoutSVGEllipse::ShapeDependentFillContains(
    const HitTestLocation& location,
    const WindRule fill_rule) const {}

bool LayoutSVGEllipse::HasContinuousStroke() const {}

}  // namespace blink