/* * Copyright (C) 2010 University of Szeged * Copyright (C) 2010 Zoltan Herczeg * Copyright (C) 2011 Renata Hodovan ([email protected]) * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL UNIVERSITY OF SZEGED OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/core/layout/svg/layout_svg_filter_primitive.h" #include "third_party/blink/renderer/core/layout/svg/svg_layout_info.h" #include "third_party/blink/renderer/core/svg/svg_fe_diffuse_lighting_element.h" #include "third_party/blink/renderer/core/svg/svg_fe_drop_shadow_element.h" #include "third_party/blink/renderer/core/svg/svg_fe_flood_element.h" #include "third_party/blink/renderer/core/svg/svg_fe_specular_lighting_element.h" #include "third_party/blink/renderer/core/svg/svg_filter_primitive_standard_attributes.h" namespace blink { LayoutSVGFilterPrimitive::LayoutSVGFilterPrimitive( SVGFilterPrimitiveStandardAttributes* filter_primitive_element) : … { … } static bool CurrentColorChanged(StyleDifference diff, const StyleColor& color) { … } static void CheckForColorChange(SVGFilterPrimitiveStandardAttributes& element, const QualifiedName& attr_name, StyleDifference diff, const StyleColor& old_color, const StyleColor& new_color) { … } void LayoutSVGFilterPrimitive::WillBeDestroyed() { … } void LayoutSVGFilterPrimitive::StyleDidChange(StyleDifference diff, const ComputedStyle* old_style) { … } SVGLayoutResult LayoutSVGFilterPrimitive::UpdateSVGLayout( const SVGLayoutInfo&) { … } } // namespace blink