chromium/third_party/blink/renderer/core/layout/svg/layout_svg_inline.cc

/*
 * Copyright (C) 2006 Oliver Hunt <[email protected]>
 * Copyright (C) 2006 Apple Inc. All rights reserved.
 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#include "third_party/blink/renderer/core/layout/svg/layout_svg_inline.h"

#include "third_party/blink/renderer/core/layout/inline/inline_cursor.h"
#include "third_party/blink/renderer/core/layout/layout_view.h"
#include "third_party/blink/renderer/core/layout/svg/layout_svg_inline_text.h"
#include "third_party/blink/renderer/core/layout/svg/layout_svg_resource_container.h"
#include "third_party/blink/renderer/core/layout/svg/layout_svg_text.h"
#include "third_party/blink/renderer/core/layout/svg/svg_layout_support.h"
#include "third_party/blink/renderer/core/layout/svg/svg_resources.h"
#include "third_party/blink/renderer/core/paint/compositing/compositing_reason_finder.h"
#include "third_party/blink/renderer/core/svg/svg_a_element.h"

namespace blink {

bool LayoutSVGInline::IsChildAllowed(LayoutObject* child,
                                     const ComputedStyle& style) const {}

LayoutSVGInline::LayoutSVGInline(Element* element) :{}

bool LayoutSVGInline::IsObjectBoundingBoxValid() const {}

// static
void LayoutSVGInline::ObjectBoundingBoxForCursor(InlineCursor& cursor,
                                                 gfx::RectF& bounds) {}

gfx::RectF LayoutSVGInline::ObjectBoundingBox() const {}

gfx::RectF LayoutSVGInline::DecoratedBoundingBox() const {}

gfx::RectF LayoutSVGInline::VisualRectInLocalSVGCoordinates() const {}

PhysicalRect LayoutSVGInline::VisualRectInDocument(
    VisualRectFlags flags) const {}

void LayoutSVGInline::MapLocalToAncestor(const LayoutBoxModelObject* ancestor,
                                         TransformState& transform_state,
                                         MapCoordinatesFlags flags) const {}

void LayoutSVGInline::AbsoluteQuads(Vector<gfx::QuadF>& quads,
                                    MapCoordinatesFlags mode) const {}

void LayoutSVGInline::AddOutlineRects(OutlineRectCollector& collector,
                                      OutlineInfo* info,
                                      const PhysicalOffset& additional_offset,
                                      OutlineType outline_type) const {}

void LayoutSVGInline::WillBeDestroyed() {}

void LayoutSVGInline::StyleDidChange(StyleDifference diff,
                                     const ComputedStyle* old_style) {}

void LayoutSVGInline::AddChild(LayoutObject* child,
                               LayoutObject* before_child) {}

void LayoutSVGInline::RemoveChild(LayoutObject* child) {}

void LayoutSVGInline::InsertedIntoTree() {}

void LayoutSVGInline::WillBeRemovedFromTree() {}

}  // namespace blink