chromium/third_party/blink/renderer/core/layout/svg/layout_svg_model_object.cc

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#include "third_party/blink/renderer/core/layout/svg/layout_svg_model_object.h"

#include "third_party/blink/renderer/core/layout/layout_view.h"
#include "third_party/blink/renderer/core/layout/svg/layout_svg_container.h"
#include "third_party/blink/renderer/core/layout/svg/layout_svg_resource_container.h"
#include "third_party/blink/renderer/core/layout/svg/svg_layout_info.h"
#include "third_party/blink/renderer/core/layout/svg/svg_layout_support.h"
#include "third_party/blink/renderer/core/layout/svg/svg_resources.h"
#include "third_party/blink/renderer/core/paint/compositing/compositing_reason_finder.h"
#include "third_party/blink/renderer/core/svg/svg_graphics_element.h"

namespace blink {

LayoutSVGModelObject::LayoutSVGModelObject(SVGElement* node)
    :{}

bool LayoutSVGModelObject::IsChildAllowed(LayoutObject* child,
                                          const ComputedStyle&) const {}

void LayoutSVGModelObject::MapLocalToAncestor(
    const LayoutBoxModelObject* ancestor,
    TransformState& transform_state,
    MapCoordinatesFlags flags) const {}

PhysicalRect LayoutSVGModelObject::VisualRectInDocument(
    VisualRectFlags flags) const {}

void LayoutSVGModelObject::MapAncestorToLocal(
    const LayoutBoxModelObject* ancestor,
    TransformState& transform_state,
    MapCoordinatesFlags flags) const {}

void LayoutSVGModelObject::AbsoluteQuads(Vector<gfx::QuadF>& quads,
                                         MapCoordinatesFlags mode) const {}

// This method is called from inside PaintOutline(), and since we call
// PaintOutline() while transformed to our coord system, return local coords.
void LayoutSVGModelObject::AddOutlineRects(OutlineRectCollector& collector,
                                           OutlineInfo* info,
                                           const PhysicalOffset&,
                                           OutlineType) const {}

gfx::RectF LayoutSVGModelObject::LocalBoundingBoxRectForAccessibility() const {}

void LayoutSVGModelObject::WillBeDestroyed() {}

bool LayoutSVGModelObject::CheckForImplicitTransformChange(
    const SVGLayoutInfo& layout_info,
    bool bbox_changed) const {}

void LayoutSVGModelObject::ImageChanged(WrappedImagePtr image,
                                        CanDeferInvalidation defer) {}

void LayoutSVGModelObject::StyleDidChange(StyleDifference diff,
                                          const ComputedStyle* old_style) {}

void LayoutSVGModelObject::InsertedIntoTree() {}

void LayoutSVGModelObject::WillBeRemovedFromTree() {}

}  // namespace blink