chromium/third_party/blink/renderer/core/layout/svg/svg_inline_node_data.h

// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SVG_SVG_INLINE_NODE_DATA_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SVG_SVG_INLINE_NODE_DATA_H_

#include "third_party/blink/renderer/core/layout/layout_text.h"
#include "third_party/blink/renderer/core/layout/svg/svg_character_data.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"

namespace blink {

struct SvgTextContentRange {};

}  // namespace blink

WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS()

namespace blink {

SvgTextChunkOffsets;

// SVG-specific data stored in InlineNodeData.
struct SvgInlineNodeData final : public GarbageCollected<SvgInlineNodeData> {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SVG_SVG_INLINE_NODE_DATA_H_